How To Change Camera Dimensions In Maya
Select these options via the View > Camera Settings panel carte.
- Perspective/Orthographic
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By default, when you create a camera from the Create menu, the view is perspective. If you desire an orthographic camera view, disable this checkbox. Alternatively, y'all can use the hotkey Alt + P to switch betwixt the two. For more than information on perspective and orthographic cameras, see Control which photographic camera is shown in a view panel.
- Undoable Movements
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If on, all photographic camera movements, such as tumble, track, and zoom, are written to the Command History or Script Editor (MEL journal), which lets you disengage or redo photographic camera movements or copy photographic camera movements to use them for other cameras or scenes.
Undoable Movements is off by default, but you can still use [ and ] to undo and redo camera moves.
- Ignore second Pan/Zoom
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Select this choice to ignore the 2D Pan/Zoom settings and then that your scene view appears in the full camera view.
This feature is most useful if you have two panels and y'all desire to work in the panned/zoomed particular region in 1 panel while working in the full photographic camera view in the other.
- No Gate
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Turns off the Moving-picture show Gate and Resolution Gate display.
Displays no frustum (viewable book) when not you are not looking through the camera. This is the default.
The frustum is the area or space the camera can meet. Any object inside the camera's frustum shows upwards in images rendered from that photographic camera view. See Clipping planes for an diagram of the frustum.
- Film Gate
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Displays a border indicating the area of the camera's view a real-world camera records on film. The dimensions of the moving picture gate represent the dimensions of the camera discontinuity.
The film gate does not represent the render region. You lot can customize the region using the Camera Aperture and Moving-picture show Fit attributes in the camera Aspect Editor. Y'all can also prepare the rendering resolution using the Image Size options in the Render Settings window, and choose to lock the Device aspect ratio, or fix the Device aspect ratio aspect.
The film gate view guide indicates the surface area of the camera's view that renders simply if the aspect ratios of the camera aperture and rendering resolution are the same.
Displays the viewable frustum according to the film back size. The attribute ratio of the window (or rendering resolution) determines what yous actually meet. Also sets the camera Overscan attribute to 1.5. The following illustration shows the film gate representing the maximum viewable (or renderable) area.
- Resolution Gate
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The dimensions of the Resolution Gate represent the rendering resolution (the region to be rendered). The rendering resolution values are displayed above the Resolution Gate in the view. You can change these dimensions in the Image Size section of the Render Settings window.
Enabling this option displays the renderable surface area for the electric current resolution specified in Render Settings window. This often specifies a more than verbal rendered image than the Picture show Gate pick. Also sets the camera Overscan aspect to 2.0, so that more than area exterior the specified resolution can be viewed.
Note:
If the aspect ratio betwixt the film back and the resolution is the same, and then the two resulting rendered images match.
- Gate Mask
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Plough Gate Mask on to change the opacity and colour of the area exterior a Motion-picture show Gate or Resolution Gate. You can only view the effects of a Gate Mask when the Film Gate or Resolution Gate is on. You tin conform the gate mask's opacity and color in the camera'due south attributes under the Brandish Options.
- Field Nautical chart
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Turn Field Chart on to brandish a grid that represents the twelve standard prison cell blitheness field sizes. The largest field size (number 12) is identical to the rendering resolution (the resolution gate). Render Resolution must be set up to NTSC dimensions for this option to be meaningful.
- Safe Action
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Turn this option on to brandish a box defining the region that you should keep all of your scene's activity within if yous program to display the rendered images on a television screen.
For more information on Safety Action, see Safe display regions for Tv set product.
- Safe Title
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Turn this option on to brandish a box defining the region that you should continue all of your scene's text (titles) within if you plan to display the rendered images on a television screen.
Render Resolution must be set to NTSC or PAL dimensions for this choice to be meaningful.
For more information on Safe Championship, see Prophylactic display regions for Idiot box product.
Fill up, Horizontal, Vertical, Overscan (for advanced users)
The post-obit options control the size of the Resolution Gate relative to the Movie Gate. If the resolution gate and the film gate have the aforementioned attribute ratio, these settings have no effect. The default setting is Fill.
- Fill
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Fits the resolution gate inside the film gate.
Automatically selects a horizontal or vertical fit then that the selected image fills the render frame.
- Horizontal
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Fits the resolution gate horizontally inside the film gate.
Selects a horizontal fit for the selected paradigm in the render frame.
- Vertical
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Fits the resolution gate vertically within the film gate.
Selects a vertical fit for the selected paradigm in the render frame.
- Overscan
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Fits the film gate inside the resolution gate.
Selects a slightly larger fit for the selected epitome in the render frame.
Source: https://knowledge.autodesk.com/support/maya/learn-explore/caas/CloudHelp/cloudhelp/2016/ENU/Maya/files/GUID-C092B9DA-C523-4566-9209-ACCBFAEE8285-htm.html
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